Rifle infantry
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| Rifle infantry | |
|---|---|
| | |
| Unit | |
| Affiliation | |
| Role |
Basic infantry |
| Armament | |
| Protection |
N/A |
| Tier |
1 |
| Tech level |
1 |
| Properties | |
| Hit points |
50 |
| Armor type |
N/A |
| Production | |
| Cost |
$100 |
| Produced by | |
| Combat | |
| Ground attack |
15 (SA) |
| Cooldown |
20 frames |
| Speed |
4 |
| Attack range |
3 |
| Sight range |
4 |
Rifle infantry are the basic light infantry of the Allied and Soviet armies in Red Alert 1.
Contents |
Background
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As basic infantry, riflemen often take the brunt of an assault. They are armed with assault rifles that just entered widespread use at the beginning of the war (AK-47 in the Soviet Union and the M16 among the Allies) and usually don't wear much protection - usually only fatigues and steel helmets.
Game unit
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As the weakest, cheapest unit, they are useful as scouts (due to their good speed) and as early warning sentries (since they can be posted in remote locations).
Legacy
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Tiberium Universe
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During First Tiberium War, Rifle infantry formations were eventually succeeded by Minigunners used by both GDI and Nod
Red Alert Universe
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After the Second World War, the Rifle infantry were replaced by Allies GIs and Soviet Conscripts.
Gallery
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