YR Gameicon
YR Gameicon
Robot Tank
Robot Tank



Special light tank


105mm APDS Cannon



Tech level


Hit points


Armour type






Build time


Produced by

Allied War Factory


Robot Control Center

Ground attack

65 (AP)



Land speed


Sea speed


Attack range


Sight range


YR Robot Tank Icons

The Robot Tank is an Allied remote-controlled tank that was deployed during the Psychic Dominator Disaster against Yuri.


With the advent of Yuri's aggressive use of mind-control technology, the Allies scrambled to find a reasonable counter. They attempted to reverse-engineer the Soviet Terror Drone and build an anti-armour weapon based off it. The end result was the Robot tank. However, the Allies failed to replicate the AI the Soviets had employed and had to resort to remote-controlling the machine. The operators were located in a Robot control center. This gave the strategy a weakness in that, if the center was destroyed or had its power cut off, the robot tanks would become inactive.

Game unit

The main advantage of the robot tank was that it could not be mind-controlled. It was mainly designed to function as a tank hunter, being equipped with a powerful cannon as its primary armament. However, it had little armour. Another feature of the tank was that it ran on an advanced hover drive system, allowing it to move quickly, and also navigate over water. Because the tank was stripped down to the essentials, and did not have its own heuristic-based computer to guide it, the tank itself was fairly inexpensive.

Robot tanks had no anti-air defence. Furthermore, their armour was fairly thin. Accordingly, robot tanks could not give much in the way of a stand up fight against most enemy forces. Furthermore, the robot tanks were merely the extensions of the robot control center - the tanks themselves did not possess any intelligence. As such, if a robot control center was destroyed or shut down for any reason, the robot tanks would also shut down. If the center later came online, then the tanks would power up again. Any tanks that happened to be over water when the center was disabled would of course sink, and could not be activated again.

The AI usually attack with 6 Robot tanks. They prioritize enemy vehicles above all other targets, and will bypass all other types of enemy buildings and troops while any vehicles remain on the battlefield. This is true even if they are under attack by enemy infantry or base defenses. If all vehicles are destroyed, they will continue to attack any other defenses.

Once they are all destroyed, Robot tanks become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.


The Robot Tank was phased out, or rather, erased, after the Soviets meddled with the space time continuum. This, however, paved the way for a new, more heavily armed robot tank, the Future Tank X-1, that was developed by FutureTech during the Command & Conquer: Red Alert 3: Uprising.


A graphical glitch appears when a Robot Tank is attacked by a Giant Squid when hovering over water. An obsolete beta animation of the squid's tentacles appears, which shares the palette with the one from Tiberian Sun, and as a result, plays in wrong colours in Red Alert 2. Also, it looks like it's damaging itself (sparking) when the control center has been sold, destroyed or captured.

Robot Tanks sink instead of exploding normally if destroyed by a Giant Squid.



  • Good against vehicles.
  • Powerful in numbers.
  • Immune to mind-control and radiation.
  • Inexpensive ($600) and fast.
  • Amphibious.
  • If controlled well, it can dodge tank shells.
  • Excellent counter for Masterminds.


  • No anti-air defense.
  • Shuts down when their control center was destroyed or if the power is cut off. Plus, they sink if they are shut down over water.
  • Anti-armour units and base defenses can kill them easily.
  • Their armour is fairly thin, it can be destroyed by two shots from the Rhino Tank.
  • Can be attacked by naval units when over water.
  • Cannot gain promotions.
  • Ineffective against infantry.


RA2Alliedlogo Allied Third World War Arsenal RA2Alliedlogo
Sheppard Tanks Sheppard

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