Rocket infantry
From Command and Conquer Wiki
| Rocket infantry | |
|---|---|
| Weaponry | TOW Rockets |
| Armour | None, Light (Nod) |
| Type | Anti-Aircraft/Anti-Armor infantry |
| Faction | Allied Forces, GDI (TWI) , Nod |
| Value |
300 $ |
Rocket infantry (sometimes called Rocket soldiers) were specially trained soldiers that were equipped with missile launchers (usually Dragon TOWs or Redeyes) and tasked with attacking enemy armor, structures and aircraft. They were first introduced into combat by the Allied Forces and later, in one form or another, served in every conflict to date.
The trooper in the Great World War II and later the First Tiberium War, was equipped with a powerful missile launcher outfitted with heat-seeking missiles. The launcher itself changed little over the years, only having it's guidance systems upgraded. After the spectacular loss of the Soviet Union in no small part due to the might of rocket infantry, GDI has introduced their own squads alongside the grenadiers against Nod.
Following the war, GDI recalled existing weapons and reassigned the soldiers into Disk Throwers, while the Brotherhood of Nod refined the weapon into a specially designed arm-mounted weapon that would interface with the Nod combat armour's helmet visor, allowing for a much more precise method for launching projectiles.
In the Third Tiberium War, GDI reintroduced rocket infantry in the form of missile squads and Nod decided to rely on militant rocket squads.
