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SSM launcher (Tiberian Dawn)

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TD Gameicon
TD Gameicon
Surface-to-Surface Missile Launcher
TD SSM Launcher
Unit
Affiliation
Role

Artillery

Armament

Two "Honest John" napalm warhead missiles

Tech level

7

Properties
Hit points

120

Shields

2

Production
Cost

$750

Build time

0:50

Produced by

Airstrip

Combat
Ground attack

22

Speed

18

Sight range

4

TD SSM Launcher Icons

The Surface-to-surface missile (SSM) launcher was Nod's artillery vehicle used in the First Tiberium War.

Background

Using the successful MLRS frame, replacing the rocket pods with two large "Honest John" missiles, the SSM launcher is a rocket artillery vehicle that can deal massive damage to infantry and structures, supporting the M110 artillery.

The technology that goes into the "Honest John" missiles is quite advanced - the missiles require sophisticated guidance and electronics, so Nod only delivers them to bases guarded by an Obelisk of Light.

Legacy

These units were phased out by the time the Second Tiberium War had begun.

In-game

The most important quality of these launchers is their extreme range. Their missiles have significantly more range than both the Obelisk of Light and an Advanced Guard Tower, and could thus be used to slowly wear down an enemy's defenses.

The SSM Launcher is probably the most elusive "regular" unit in the history of C&C. It only appears in multiplayer and, as Tiberian Dawn does not have a skirmish mode, most single-players never saw it. While The Covert Operations expansion pack features missions with Chem-Warriors and Apache helicopters, there are no missions where one starts with or can build an SSM Launcher, though the Nod AI player does regularly builds and uses them. The only single-player mission where it can be built is the fourth dinosaur campaign mission if Nod is the player's chosen side.

Assessment

Pros

  • Effective against infantry and buildings
  • The rockets has a large explosion radius, so can take out multiple infantry units.
  • Great building destroyer.
  • Outranges all of the base defenses.
  • Reasonably cheap ($750).
  • The only primary land based siege capable of firing upon the Obelisk of Light from outside its range.
  • Longest range weapon in the game

Cons

  • Weak armor
  • Vulnerable to anti-vehicle units
  • Ineffective against heavily armoured vehicles
  • Unable to protect itself at close range (blind spot).
  • Long reload time
  • Only appears in multiplayer

Gallery

See Also

CNC1 Nod Emblem Brotherhood of Nod First Tiberium War Arsenal CNC1 Nod Emblem

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