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Saboteur

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General, you may be looking for Saboteur (Generals)

Saboteur
Unit
Affiliation

Nod

Role

Support unit

Armament

Mines

Protection

HazMat suit

Production
Cost

500

Build time

5 seconds

Produced by

Hand of Nod


Ah yes, my favorite part.
- Saboteurs

Following the Firestorm Crisis, the Brotherhood decided to approach the problem of engineering from a completely different way. Abandoning the regular Engineer units, they designed the new units from scratch.


You can trust me.
- Saboteurs

Named Saboteurs, these men are recruited from the most brilliant, elite and loyal Nod clerics. They are equipped with state of the art HazMat (Hazardous Materials) suits (which protected from environmental hazards, but not Tiberium) as well as a supply of C4 charges for mining buildings and all necessary engineering tools, allowing them to perform all the duties regular engineers would, in addition to planting explosive booby traps on neutral structures and bridges. They are also able to reactivate fallen walker husks like Juggernauts, Avatars and even alien Annihilator Tripods.

[edit] Deployment

You are a traitor to Kane!
- The Commando will automatically shoot the Saboteur unless she is ordered to stop

Several important missions that Saboteurs took part in during the Third Tiberium War included the assault on Goddard Space Center, where a Saboteur disrupted communications out of Goddard to prevent reinforcements, and a Nod mission known as Operation Stiletto, where the Saboteurs successfully captured buildings belonging both to GDI and the Scrin, using their combined strength to crush any opposition to Nod in the area.

The Commanders also admitted one of these Saboteurs were shot by a commando at Italy.

The Marked of Kane sub-faction saboteurs are enhanced with Cybernetic legs that make them faster, and thusly more capable of achieving their goals.

Join the cause of Nod! Brotherhood of Nod Third Tiberium War Arsenal Ascend!
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