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|For the unused Renegade structure, see Shrine of Nod.|
Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)
Shadow strike team (Nod and Mok)
The damage is too extensive!
Secret shrine has been marked for cleanup.
It is a large structure composed entirely of red stained glass walls with an exhaust vent in the middle and a small entrance on the side. The building itself houses the living quarters of Nod Confessors, as well as Tiberium infusion facililities, disruption tower control equipment, and a vast armory of infantry weapons.
It is from this facility that Commanders are able to call for a Shadow strike team.
Unlike the GDI armouries, it does not contain an infirmary for healing infantry.
Building a Secret Shrine unlocks the Tiberium Infusion upgrade to both the general force of Nod and the Marked of Kane.
It unlocks the Black Disciples and Purifying Flame upgrades to the Black Hand subfaction.
Additionally, the Confessors upgrade is made available to the general force of Nod, and the Cybernetic Legs upgrade may be purchased by the Marked of Kane.
The Secret Shrine sole support power is that it allows a Shadow Strike Team to be deployed by the general force of Nod and that of the Marked of Kane. However, it is not available to the Black Hand subfaction, considering their disdain for stealth.
|Tiberium infusion||Tiberium Infusion provides Militant Squads, Militant Rocket Squads, and Fanatics with additional 10% health and 25% speed, as well as armor increases for some militants and immunity to Tiberium. This upgrade costs $1000 and takes 0:30 to research (Ctrl+S).|
|Confessors||Providing guidance to the masses, Nod Confessors can be assigned to militant squads to provide leadership and additional firepower. They can also hurl hallucinogenic grenades that cause targeted squads to fire on each other. This upgrade costs $1000 and takes 0:30 to research. Nod only (Ctrl+A).|
|Black Disciples||The Black Hand is known for two things: infantry and flame weapons. Black Disciples embody both of these principles, adding a Black Hand squad member to all Confessor Cabals and Rocket Militia. This upgrade costs $1000 and takes 0:30 to research. Black Hand only (Ctrl+A).|
|Purifying flame||A potent blend of Tiberium-based fuel can be added to Black Hand flamethrowers, making them burn with a searing blue flame. This upgrade costs $3000 and takes 1:30 to research (Ctrl+S).|
|Cybernetic legs||Extensive research into cybernetic limbs has yielded enhanced actuators that provide Marked of Kane cyborgs with twice as much speed as they had before (Ctrl+A).|
Support powers provided
|Shadow strike team||Two veteran Shadow Teams fly in from the direction of the Secret Shrine to a designated location on the map. This power costs $2000 and takes 3:00 to recharge. Nod and Marked of Kane only.|
Once the Tiberium infusion upgrade has been purchased, the vent in the center of the roof will start emitting a green cloud, presumably Tiberium, in a similar fashion to the Nod Tiberium silos.
Similarly, once the Confessor or Black Disciples upgrades has been purchased, two glowing yellow lanterns will appear on both sides of the entrance to the building.
Also, once the Cybernetic Legs upgrade has been purchased, two towers will appear in the front side of the building.
When the purifying flame upgrade has been purchased, a flame barrel will appear in the right side of the building.
- Stasis Chamber
- Tiberium Infusion
- Shadow Team
- Black Disciple
- Purifying Flame
- Cybernetic legs