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Shadow Team

From Command and Conquer Wiki

Shadow Team
Unit
Affiliation

Nod

Role

Special forces

Armament
  • Dual machine pistols
  • Detonation packs
  • Special artillery beacons
Protection

Shadow armor

Production
Cost

800

Build time

8 seconds

Produced by

Hand of Nod

Function
Abilities

Glide Packs, Stealth

The wings of Nod.
- Shadow Team

Shadow Teams consisted of elite special forces operatives who were loyal to the Brotherhood of Nod and saw service in the years leading up to the Third Tiberium War.

Contents

[edit] Description

Shadow's in waiting.
- Shadow Team.

They are trained much like the ninjas of ages past, providing them with great skill at stealth and infiltration. Much like their famed forebears, Shadows are capable of seemingly appearing from nowhere and moving at lightning speed, usually in groups of four. Perhaps this was because they were trained in stealth. Shadows wear body-fitting jumpsuits with lightweight body armor and a full-head plexiglass helmet with rebreathers. The armor is equipped with collapsible powered hang-gliders, giving them the ability to fly. In combat, they wield dual fully automatic pistols that make short work of infantry. They also carry a special explosive that can destroy vital structures; the chemical composition of this weapon was acquired by Nod spies from GDI laboratories.

A Nod Shadow (HUD icon)

GDI, soon after the deployment of Shadow Teams, began introducing borderline paranoid security measures, especially learning of the Shadow strike teams. After noting the effectiveness of GDI Juggernauts being spotted for by sniper teams, Nod has equipped its Shadow teams with special artillery beacons, allowing for a devastating barrage from Nod Specter artillery units. These beacons may also be deployed in-flight.

Although powerful, the Shadow Teams have several drawbacks. First, while gliding, they are incapable of defending themselves, and units with both stealth detection and anti-air capability can make quick work of them. Second, while capable of shredding infantry, the sub-machine guns they carry are ineffective against most types of vehicles. The guns also lacked range, and if their targets were not eliminated, it placed the Shadows at risk due to their lack of armor. Sniper Teams and Buzzers are also very effective at decimating them.

[edit] History

Go in for the kill!
- A Shadow Team attacking.

The existence of Nod stealth infantry had been present in the previous two Tiberium Wars. During the First Tiberium War, the Brotherhood made use of Black Hand elite soldiers wearing Stealth suits making them a dangerous foe against the Global Defense Initiative. In the Second Tiberium War, Nod used Chameleon Spies as operatives in special missions. Capitalizing on this earlier effectiveness, the Brotherhood created Shadow Teams at some point after the Firestorm Crisis.

Kane deployed several teams of Shadows on a mission commanded by his loyal AI LEGION in order to retrieve advanced GDI technology as well as the plans to the enemy's Ion Cannon's. These Shadows were supported by a Nod Commando in order to complete the mission.

[edit] In-Game Unit

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[edit] Gallery

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Shadow Team is a stub and needs your help. You can help by expanding it.
Please refer to the talk page for further discussion.

[edit] See Also

Join the cause of Nod! Brotherhood of Nod Third Tiberium War Arsenal Ascend!
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