Sonic cannon (Blast)
- For the Command and Conquer: Generals mod, see Shockwave (Mod)
|“|| Shockwave, on air.|
It fires a sonic grenade (which does blast-type damage) which is highly effective against structures and masses of light units such as engineers. These sonic blasts are delivered via sonic shells for timed area damage. Adding a second shell before the first detonates creates a truly devastating resonance effect.
The Shockwave is the only vehicle that deals Blast damage that is available to the GDI Offense Class before the Mastodon is unlocked. It is unlocked at Level 6 and is available at Tier 2. They are designed to assault enemy advanced structures from a relatively close range.
The Shockwave has a cannon firing sonic resonance grenades. The grenades continuously do damage over time before exploding. They deal Blast damage which are highly effective against advanced defense structures. In one instance, a group of Shockwaves were able to destroy a Separatist blockade of three Obelisks of Light with relative ease in escorting Kane to the TCN opening ceremony. Shockwaves have Medium-type armour which is resilient to most attacks, but are vulnerable towards Cannon-type attacks such as those of main battle tanks.
Shockwaves, like all of GDI's hover vehicles, can cliffjump, giving them excellent mobility.
Their closest Nod equivalent is the AT-6 Flame Tank.
An achievement can be earned if the player uses it to damage or destroy several targets.
- Shockwave on air!
- Shockwave all set.
- Blast damage coming through!