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Siege Chopper

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YR Gameicon
Siege Chopper
  • Mid-air
  • Deployed

Soviet Union


Support helicopter, Artillery


Machine gun
160mm cannon





Tech level


Hit points


Armour type




Build time


Produced by

Soviet War Factory


Soviet Battle Lab

Ground attack
  • 35 (40 when elite) (SA or SSA when elite)
  • 90 (deployed) (SCHOPWH)


Air speed


Attack range
  • 6
  • 12 (deployed)
Sight range


Elite upgrade

Increased strength, firepower, rate of fire, self-healing
2 rapid succession shots when deployed.

Load up the belt!
- Siege Chopper
YR Siege Chopper Icons
YR Siege Chopper Veteran Icons

The Siege Chopper was an interesting addition to the Soviet Arsenal during the Psychic Dominator Disaster.


Time for the hellstorm!
- Deployed Siege Chopper attacking

Combining the need for a bulked up air force with the typical Soviet fascination with overwhelming firepower, the Siege Chopper was meant to be a highly mobile artillery cannon while also to be able to fly and attack all unit types.

While in the air, the helicopter relied on a Vulcan cannon to shred infantry, aircraft and harass enemy armor. However, the helicopter could also land and deploy a powerful 160 mm howitzer. Though the range was fairly short by artillery standards, the Siege Chopper could lay waste to an unprepared base or bombard passing columns of enemy troops to oblivion. This aircraft works to its highest proficiency when deployed in fire groups of four or more. The howitzer's range surpasses most standard base defenses, nearly a match to the French Grand Cannon.


Abort! Abort!
- Siege Chopper when shot down.

As the only weapon it boasted while airborne was a machine gun, the Siege Chopper had very little chance against even lightly armored AA vehicles, such as the IFV or Gattling Tank. Also, it was tremendously vulnerable while grounded, due to its inability to move while firing its 160 mm cannon. However, the Siege Chopper's machine gun does make it an effective counter against the Allied Prism Tank, which is very weakly armored. A group of 4-5 Siege Choppers can hunt down Prism Tanks while they are in the field, as on their own Prism Tanks have no anti-air defenses.

To some extent, it can be used as an antiaircraft weapon capable of taking on Rocketeers, but it can't be used very effectively against Floating Discs, Kirovs, or Harriers, mainly due to a general lack of firepower against non-personnel targets while airborne.

Because it is a flying unit, it cannot be attacked by main battle tanks, artillery units or basic infantry units, but is extremely vulnerable to Allied IFVs and Soviet Apocalypse tanks, as well as Yuri's Gattling tanks.

Yuri and his Yuri Clones could also gain mind control over the pilot of the helicopter while the weapon was on the ground, assuming they actually survive the artillery barrage and reach the aircraft. Once airborne, it was an excellent platform for taking out psychic units before they could get to Soviet forces.

Due to game mechanics, the Siege Chopper cannot be repaired in the Service Depot. To repair a Siege Chopper, one might consider capturing an Allied War Factory to gain access to the IFV, or forcing the helicopter to fight until it receives the rank of Elite, thus gaining the ability to repair itself. An alternative method is to capture a Tech Machine Shop and enable auto-repair for all vehicle units, should one be available.

Siege Choppers can overpower air defenses like Patriot missiles as they only target one Siege Chopper at a time; but beware of Flak cannons and Sea Scorpions which can vaporize entire groups of Siege Choppers.

A good way to use Siege Choppers is to use a meatshield such as Floating Discs and Kirov Airships as most air defenses like Patriot missiles and Aegis cruisers can shoot down Siege Choppers very quickly.


It was replaced by Twinblade in both Post-war Crisis and War of the Three Powers, which can transport infantry and vehicle.



  • Can deploy a long ranged cannon when landed.
  • Highly lethal against infantry, tanks and buildings when deployed.
  • Longer range than the Prism Tank.
  • Powerful in numbers.
  • Can be used to assault enemy bases.
  • 3 to 4 Siege Choppers can eliminate almost any structure pretty quickly, especially Construction Yards.
  • Can attack other air units when not deployed.
  • Great defensive capabilities.


  • Can't be used very effectively against Floating Discs, Kirovs, or Harriers.
  • Takes time to deploy and undeploy, making it vulnerable to enemy fire.
  • Very vulnerable to anti-air weapons.
  • Vulnerable to mind control when deployed (especially Yuri's Chaos Drones can disrupt it's siege line).
  • Groups of heavier vehicles such as Rhino Tanks and Apocalypse Tanks can approach to deployed Siege Choppers if not covered by base defenses or other units.
  • Terror Drones can attack them when deployed.
  • If the Siege Chopper is shot down, it will appear to drop to the ground (as it should) but it will not deal any damage upon death, unlike Kirov Airships, MiGs, and Spy Planes.

Selected Quotes

Siege Chopper, checking in
- When selected
We got the big gun
- When selected
Ready for deployment
- When selected
Airborne artillery
- When selected
All systems operational
- When selected
Moving in
- When moving
Transporting siege weapon
- When moving
Let's take over the area
- When moving
Airspeed to maximum
- When moving
Looking for clearing
- When moving
Load up the belts
- When ordered to attack
Give'em some pepper
- When ordered to attack
Target spotted
- When ordered to attack
Chop them all down
- When ordered to attack
Guns unleashed
- When ordered to attack
Time for the hellstorm!
- When ordered to attack when deployed
Deploying cannon
- When ordered to attack when deployed
Coordinates confirmed
- When ordered to attack when deployed
Setting trajectory
- When ordered to attack when deployed
Fire at will
- When ordered to attack when deployed
We're going to crash!
- When being shot down
We've been hit!
- When being shot down
Mayday! Mayday!
- When being shot down
Abort! Abort!
- When being shot down
- When being shot down



In the game files, the Siege Chopper uses the same type of machine gun as the Allied NightHawk Transport and unused Soviet Hind.

The Siege Chopper was designed based on existing Soviet/Russian helicopter design, its cockpit, hull with  was inspired by the Mil Mi-28, its side machine gun mount based on the Mil Mi 24P. Its overall shape is also closely linked to the Kamov Ka 50.

RA2Sovietlogo Soviet Third World War Arsenal RA2Sovietlogo

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