For the other, see Barracks. |
The barracks were the Soviet infantry training structure during the first and second iterations of the Third World War. They were a relatively narrow structure, with a large statue of a conscript standing attention atop it. They are designed to inspire pride and awe of the Union in the infantry recruited from it, and to be small and confined enough to serve its purpose without taking up excessive amounts of space.
Game building[]
Production[]
The Soviet barracks produces the following infantry:
Tier 1[]
Basic infantry, can garrison buildings
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Base support infantry, can capture and repair structures, and can deactivate Crazy Ivan's bombs
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Anti-armor infantry, is uncrushable, and can charge friendly Tesla Coils
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Cosmonaut (Yuri's Revenge campaign only)
Lunar assault infantry, can engage both ground and flying targets
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Tier 2[]
Anti-aircraft infantry
Requires Radar Tower
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Demolitions specialist, is uncrushable, and can plant timed explosives on units and buildings
Requires Radar Tower
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Suicide infantry
Requires Radar Tower
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Anti-surface heavy infantry, immune to radiation, and can deploy to irradiate the surrounding area
Requires Radar Tower
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Tier 3[]
Psi-Corps Trooper (Red Alert 2 only)
Psychic infantry, can perform psychic blast, mind control enemy units, detect enemy Spies, and is immune from mind control itself
Requires Soviet Battle Lab
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Boris (Yuri's Revenge only)
Commando, can instantly kill infantry, is immune from mind control, and can call in MiG airstrikes on buildings
Requires Soviet Battle Lab, only one can be trained per player
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Stolen tech[]
Demolition specialist, can teleport anywhere, is uncrushable, and can plant timed explosives on units and buildings
Available once a Soviet-controlled Spy infiltrates an enemy Allied Battle Lab (in Yuri's Revenge) or Soviet Battle Lab
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Yuri Prime (Red Alert 2 only)
Psychic commando, can perform psychic blast, mind control enemy units, detect enemy Spies, and is immune from mind control itself
Available once a Soviet-controlled Spy infiltrates an enemy Soviet Battle Lab, only one can be trained per player
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Psi Commando (Yuri's Revenge only)
Elite psychic infantry, can mind control enemy units and is immune to mind control itself, and can plant C4 explosives on buildings
Available once a Soviet-controlled Spy infiltrates an enemy Yuri Battle Lab
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Gallery[]
Concept art by TJ Frame, hinting at the scrapped turtle mode
Cameos[]
English | French | German | Korean | Chinese |
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See also[]
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