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25px-Disambig For other uses, see Stealth tank.
Stealth tank
TS Stealth Tank
Unit
Affiliation

Nod
CABAL

Role

Hit-and-run tank

Armament

Twin Dragon TOW missiles

Tier

3

Tech level

8

Properties
Hit points

180

Armour type

Light

Production
Cost

$1100

Produced by

Nod War Factory

Requires

Nod Tech Center

Combat
Ground attack

30 (x2) (AP)

Cooldown

50

Speed

6

Attack range

6

Sight range

5

Function
Abilities

Cloak

Elite upgrade

Explodes violently when destroyed

TS Stealth Tank Icons

The stealth tank was a special Nod hit-and-run vehicle during the Second Tiberium War and the Firestorm Crisis.

Background

Between the first two Tiberium wars, Nod improved the technology of the stealth tank, making it more agile and increasing its armour. However, Nod scientists still were unable to reduce the stealth generator's huge power consumption, which still necessitated the deactivation of the cloak during firing.

It should be noted that base defences are incapable of detecting stealthed units and stealth tanks can easily slip into the base if it did not have mobile sensor arrays, wreaking havoc as quickly as cloaking itself. However the cloaking device will deactivate if the stealth tank gets too close to a structure or enemy unit.

The stealth tank was later replaced by a newer, faster version which was lightly armored but fires a barrage of missiles.

In-game

Pros

  • Excellent against aircraft and vehicles
  • Very fast
  • Can sneak up on harvesters when on Tiberium fields

Cons

  • Has the same weaponry as the attack cycle
  • Lightly armoured
  • Expensive
  • Useless against infantry, save for running them over

Gallery

See Also

TS Nod logo transparent Brotherhood of Nod Second Tiberium War Arsenal TS Nod logo transparent
Cabal 2 CABAL Second Tiberium War Arsenal Cabal 2
Sheppard Tanks Sheppard

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