|For other uses, see Stealth tank.|
Twin Dragon TOW missiles
30 (x2) (AP)
Explodes violently when destroyed
Between the first two Tiberium wars, Nod improved the technology of the stealth tank, making it more agile and increasing its armour. However, Nod scientists still were unable to reduce the stealth generator's huge power consumption, which still necessitated the deactivation of the cloak during firing.
It should be noted that base defences are incapable of detecting stealthed units and stealth tanks can easily slip into the base if it did not have mobile sensor arrays, wreaking havoc as quickly as cloaking itself. However the cloaking device will deactivate if the stealth tank gets too close to a structure or enemy unit.
The stealth tank was later replaced by a newer, faster version which was lightly armored but fires a barrage of missiles.
- Effective against aircraft and vehicles
- Reasonably fast
- Can sneak up on harvesters in Tiberium fields
- Has the same weaponry as the attack cycle
- Lightly armoured
- Useless against infantry, save for running them over