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Striker VX/Chopper VX

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Striker VX/Chopper VX
  • Striker-VX
  • Chopper-VX

Empire of the Rising Sun


Anti-air robot/Anti-surface helicopter


Swarm missile pods


Composite aircraft plating



Tech level






Build time


Produced by

Imperial Mecha bay


Mecha Upgrade


Advanced Rocket Pods


Transforms to Striker VX/Chopper VX

VX, all systems green.
- Striker-VX rolling out of the Mecha bay
RA3 Striker VX Icons
RA3 Chopper VX Icons

The Empire of the Rising Sun is well known for its flexible vehicles; to assist them in their assault on the Soviet Union, they needed a vehicle that could destroy armored columns from the skies, as well as serve in the air defense role on the ground to support their ground forces. As a result, they designed the Striker-VX, a pilot-assisted mech that can spew out missiles into the air and transform into a helicopter (known as the Chopper-VX) to combat incoming ground targets.


They're right here, Command!
- Chopper-VX

In its Striker-VX form, it can only fire at aircraft with its surface-to-air missiles. In this mode, it can move around on land but, cannot move on water. Because of its relatively light weight, it cannot crush infantry with its feet, but grants them a faster walking speed, giving them a chance to run away from anti-armor units. It is the only land-based air defense unit of the Empire of the Rising Sun faction.

In its Chopper-VX form, it can destroy any vehicle, ship or structure below it easily. Although its missiles can destroy armoured targets faster than any other helicopter in the game, it is far less effective against infantry, especially when compared to its Soviet counterpart, the Twinblade. Since all of its firepower is directed towards the ground, it has no defense against aircraft, making them prime targets for air-superiority fighters like the Apollo fighter or MiG fighter.

Because of their maneuverability, they are very effective as scouts and also for raiding enemy stragglers and Ore Collectors and their ability to transform provides a degree of flexibility unparalleled by any other unit in the Soviet or Allied arsenal.

The Advanced Rocket Pods upgrade grants them a bigger rocket pod firing more powerful rockets, increasing their overall firepower against vehicles and aircraft.


RA3 Striker Mode Icons
Striker Mode The Striker-VX fires a volley of anti air missiles.
RA3 Helicopter Mode Icons
Helicopter Mode The Striker-VX fires a volley of missiles at ground targets.



  • Good against aircraft and armour
  • Fast and versatile in both modes
  • Can do a reverse move (chopper mode only)
  • Powerful in numbers
  • Can be upgraded with Advanced Rocket Pods to gain more firepower
  • Does not require an airfield to be deployed
  • Never needs to reload (like all of imperial aircraft)


  • Poorly armoured
  • Expensive for a Tier 2 unit
  • Weak against infantry.
  • Anti-air infantry (Javelin Soldiers, Flak Troopers and rouge Archer Maidens) are nightmare to these units
  • Rockets are somewhat Inaccurate against fast-moving targets
  • Not amphibious i.e it cannot transform into Striker mode while flying above the sea, thus making it easy prey for enemy fighters in naval operation.

Notes from the Field

Allied reconnaissance has discovered these capabilities (and vulnerabilities) of the VX as follows:

  • Plenty of Rockets- Striker/Chopper VX's have unlimited rockets to spew due to the use of nano technology which generates new pods using the heat from launching a rocket.
  • Death from Above- Chopper VX's are one of best base-destroying units the Empire has to offer. There is a strategy that involves building Jet Tengus and Choppers VX en masse to destroy an enemy base.
  • Flying Prohibited- Striker VX's have been known to shoot down even the mighty Kirov Airship- making it a formidable anti-air unit.
  • Maximized for land. Striker VX can only transform and uttilized both aspect of its weapon in land. But they can also perform a limited anti surface at sea.



  • Strike, standing by!
  • VX, all systems green!

Select in Striker mode

  • On watch!
  • Striker pilot!
  • All set!
  • In position!
  • Report!
  • Patrol!
  • Scanning!
  • Verticals clean!

Select in Helicopter mode

  • Verticals clean!
  • Anything down there?''
  • Clear view!
  • All set!
  • In position!
  • Report!
  • Patrol!
  • Scanning!


  • Go!
  • Secure the area!
  • Copy that!
  • Patroling!
  • In motion!
  • On our way!
  • Yes sir!
  • Got it cover!
  • Scanning for the enemies!
  • What do you see?


  • Release!
  • Rockets on!
  • Stop them!
  • Take them out!
  • Now!
  • That one!
  • Neutralize 'em!

Move to Attack in Striker mode

  • In the sky!
  • Aerial targets!
  • Target acquire!
  • Got 'em marked!
  • Safety's off!
  • Closing in!
  • Chambers lock!
  • We see them!

Move to Attack in Helicopter mode

  • Clear for strike!
  • On our scanners!
  • Going in!
  • Got 'em marked!
  • Safety's off!
  • Closing in!
  • Chamber lock!
  • We're see 'em!

In combat

  • Target in range!
  • Don't hesitate!
  • We have them!
  • They're right here, Command!
  • Engaged!
  • You can't miss 'em!


  • We're pulling out!
  • Get out! Get out!
  • Back to base now!
  • Fall back everyone!

Under fire

  • We're under fire!
  • Call for backup!
  • I'll need assistance!
  • Their on us!

Shot down in Helicopter mode

  • Burning up!
  • Oh no!
  • Suki!
  • Ahhhh...


  • During the intro, the Striker-VX is seen with its missile pods directly below it like the Chopper-VX, but the ingame model has its missile pods on top.
  • If a Chopper VX is in the middle of an attack, and it is ordered to attack another target within screen. It will fire remaining missiles to it even when the target is out of range. The Chopper must be ordered to attack during the middle of its 6-missile attack.
  • Cannot switch to Chopper VX during the last Rising Sun mission until the allied airbase is destroyed [citation needed]


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