Striker VX/Chopper VX
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< Striker VX
| Striker VX/Chopper VX | |
|---|---|
| | |
| Unit | |
| Affiliation | |
| Role |
Anti-Air Robot, Anti-Surface Helicopter |
| Armament |
Swarm Missile Pods |
| Protection |
Composite Aircraft Plating |
| Tier |
2 |
| Tech level |
2 |
| Properties | |
| Armor type |
Light |
| Amphibious |
No |
| Production | |
| Cost |
1400 |
| Build time |
00:14 seconds |
| Produced by |
Mecha Bay |
| Requires |
Mecha Upgrade |
| Combat | |
| Ground attack |
Swarm Pods |
| Air attack |
Swarm Pods |
| Function | |
| Upgrades |
Advanced Rocket Pods |
| Abilities |
Transforms to Striker VX/Chopper VX |
| “ | VX, all systems green. - Striker-VX | ” |
The Empire of the Rising Sun is well known for its flexible vehicles; to assist them in their assault on the Soviet Union, they needed a vehicle that could destroy armored columns from the skies, as well as serve in the air defense role on the ground to support their ground forces. As a result, they designed the Striker-VX, a pilot-assisted mech that can spew out missiles into the air and transform into a helicopter (known as the Chopper-VX) to combat incoming ground targets.
Contents |
Overview
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| “ | They're right here, Command! - Chopper-VX | ” |
In its Striker-VX form, it can only fire at aircraft with its surface-to-air missiles. In this mode, it can move around on land but, cannot move on water. Because of its relatively light weight, it cannot crush infantry with its feet but grants them a faster walking speed, giving them a chance to run away from anti-armor units. It is the only land-based air defense unit of the Empire of the Rising Sun faction.



Added by Claymore 007In its Chopper-VX form, it can destroy any vehicle, ship or structure below it easily. Although its missiles can destroy armoured targets faster than any other helicopter in the game, it is far less effective against infantry, especially when compared to its Soviet counterpart, the Twinblade. Since all of its firepower is directed towards the ground, it has no defense against aircraft, making them prime targets for air-superiority fighters like the Apollo fighter or MiG fighter.
Because of their maneuverability, they are very effective as scouts and also for raiding enemy stragglers and Ore Collectors and their ability to transform provides a degree of flexibility unparalleled by any other unit in the Soviet or Allied arsenal.
The Advanced Rocket Pods upgrade grants them a bigger rocket pod firing more powerful rockets, increasing their overall firepower against vehicles and aircraft.
| Pros | Cons |
|---|---|
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Notes from the Field
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Allied reconnasence has discovered these capabilities (and vulnerabilities) of the VX as follows:
Plenty of Rockets- Striker/Chopper VX's have unlimited rockets to spew due to the use of nano technology which generates new pods using the heat from launching a rocket.
Death by Sky- Chopper VX's are one of best base-destroying units the Empire has to offer. There is a strategy that involes building Jet Tengus and Choppers VX en masse to destroy an enemy base.
Flying Prohobited- Striker VX's have been known to shoot down even the mighty Kirov Airship- making it a formidable anti-air unit.
Quotes
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- I'LL NEED ASSISTANCE!
- CALL FOR BACKUP!
- VX, all systems green!
Trivia
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- During the cinemtic intro, the Striker VX is seen with its missile pods directly below it but the ingame render of the Striker has its missile pods on top.
Gallery
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