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Thunderhead

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Thunderhead
Thunderhead
Unit
Affiliation

GDI Support Class

Role

Long-range heavy laser platform

Armament

Heavy Ion Beam (Laser)

Protection

Heavy Armour Plating (Heavy)

Tier

3

Properties
Hit points

2200

Production
Cost

10 CP

Combat
Ground attack

Lethal

Air attack

Excellent

Air speed

8

Land speed

7

Attack range

Long

Sight range

Far

Function
Upgrades

Gravity Field

Abilities

Toggle between flight and ground modes

CNC4 Thunderhead Cameo
Think they'll mind being obliterated?
- Thunderhead

The Thunderhead is a Tier 3 heavy dual air/ground unit of the GDI Support Class in Tiberian Twilight.

Background

GDI Engineer 2047
Prepping blueprints for expansion...
Thunderhead is a stub and needs your help. You can help by expanding it.
Please refer to the talk page for further discussion.

History

GDI Engineer 2047
Prepping blueprints for expansion...
Thunderhead is a stub and needs your help. You can help by expanding it.
Please refer to the talk page for further discussion.

In-Game Unit

The Thunderhead is unlocked once a GDI commander reaches Level 12. It can only be constructed once his Support MCV has upgraded to Tier 3 on the battlefield.

The Thunderhead has one very high-powered heavy ion beam cannon fixed to the chassis. The ion beam has the longest range of any weapon currently known, but due to the nature of its mounting, it can only be brought to bear on targets on the same plane as the Thunderhead (i.e. ground units while in ground mode, air units while in flight mode). It is easily capable of slicing through even the heaviest armour. It is less effective against small units, however. The Gravity Field upgrade will cause the ion beam to effectively lock down any target that it hits, and significantly slows down nearby enemy units. Like all laser units, the Thunderhead must come to a halt before opening fire.

As a heavy unit, the Thunderhead has heavy armour that is more or less immune to bullets and highly resistant to shells and rockets. It is, however, vulnerable to lasers due to its large size. It is also slow, like all heavy units.

The Thunderhead has a Toggle Flight ability that allows it to switch between Ground Mode and Flight Mode. By default, it starts off in Ground Mode when produced from the Support MCV. When switching from Flight Mode to Ground Mode again, it accelerates straight downwards towards the ground, damaging any enemy units directly below it. In both modes, the Thunderhead moves on its 4 thrusters, hovering a few feet above the ground in Ground Mode, or like a VTOL jet in Flight Mode. The Thunderhead is too heavy to cliffjump, however.

The Thunderhead's Nod counterpart is the Basilisk warship. The Basilisk has a shorter range and cannot toggle between flight and ground mode, but it can attack both ground and air units at the same time and can hit multiple targets at the same time with the Spectrum Beam upgrade. It is also worth noting that the Thunderhead is the only aircraft capable of gaining veterancy with crates, by toggling to ground mode and picking them up. This makes it significantly easier to achieve heroic status than the Basilisk.

Quotes

"Call for a little thunder?"

"It doesn't get any better than this!"

Is it clear of all that riff raff?

They'll be gone soon enough...

Give us the biggest target you've got!

Biggest laser cannon they'll ever see!

Sigh* Did they just scratch my armor?

Thanks For Choose the best

Hey, ugly, need a light?

"Cool Beams"

"What does this button do?"

Gallery

References


CNC4 GDI Logo Global Defense Initiative Ascension Conflict Arsenal CNC4 GDI Logo

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