Tiberium trooper
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| “ | Liquid death online. - Tiberium Troopers being summoned | ” |
Tiberium Troopers are infantry used exclusively by the Marked of Kane in Kane's Wrath.
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Background
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These units are the result of research from Doctor Alphonse Giraud, who "defected" from GDI. Wearing what appears to be powered armor similar to the Black Hand, these infantry are not equipped with flame weaponry, but instead, use an advanced version of the chemical sprayer, and require that an operations center be set up before deploying.
The mixture sprayed from their tank can melt anything and has the passive effect of slowing down anything it touches. In this vein, they appear to be a throwback to the chem warriors of the First Tiberium War. Within the Marked of Kane, they replace the Black Hand soldiers in their combat roles, specializing in anti-infantry operations and clearing garrisoned buildings. Tiberium troopers have undergone significant (in comparison with the rest of the Brotherhood) Tiberium and cybernetic enhancement, and can be further upgraded with cybernetic legs, significantly increasing their speed. Naturally, their suits also allow them to walk into Tiberium fields without taking any damage.
Despite their impressive abilities, Tiberium Troopers have shortcomings. First, they lack durability compared to armoured units especially the ones that have anti- infantry machine guns. Additionally, their tiberium weapons, while devastating against infantry, do little damage to vehicles, though they can slow vehicles down with their tiberium spray, and are less effective against structures than the Black Hand's flame weaponry. Finally, aircraft such as the Hammerhead prove very effective when dealing with Tiberium troopers. However, Marked of Kane commanders do find the increase in speed provided by the Cybernetic Legs upgrade to be very useful and the Tiberium Troopers are generally considered to be a specialised anti-infantry unit capable of clearing out buildings, the only unit that can do so for the Marked of Kane.
The Tiberium Trooper is not seen in the Fourth Tiberium War having been replaced by the High Confessor.
In Game Unit
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The Tiberium Troopers replace the Black Hands for the Marked of Kane. They have tough armor and anti-infantry liquid Tiberium throwers which are strong against structures and infantry. Sometimes their weapon turns opposing infantry into visceroids. They can also clear garrisoned buildings. Their only upgrade, Cybernetic Legs, allows them to be fast enough to keep up with friendly units, hunt enemy units and to do a quick retreat if the enemy is too strong. They can also call in a Carryall to pick them up and transport them.
Mutation
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There are additional reports of enemy infantry mutating into visceroids when exposed to the Tiberium Troopers' spray; as the resulting visceroid is immune to Tiberium, the troopers are helpless if the visceroid targets them.
Assessment
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Advantages
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- Very effective anti-infantry unit
- Can clear garrisoned buildings in an instant
- Can slow down vehicles
- Extremely dangerous if garrisoned inside a Redeemer
- Cybernetic Legs increase movement speed
- Unaffected by Tiberium
- Longer-ranged compared to their Black Hand cousins
Disadvantages
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- Rather weak against structures and vehicles
- Vulnerable to anti-infantry units (Guardian APCs, Raider Buggies, etc.) and heavier vehicles
- Easily killed by Commandos
- Available at Tier 2 of the Tech Tree
- Slowed vehicles can still crush them
- Available in Marked of Kane only
- Large swaths of infantry can overwhelm them easily
Quotes
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Idle
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- Tiberium tanks full.
- Their resource; our weapon.
- Liquid death online.
- Our ears are open.
- Tell us; we'll listen.
Moving
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- Tiberium is our ally.
- Getting there...
- Obeying Kane's commands.
- Seeking new disciples.
- Only the Chosen may continue.
Attacking
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- Reduce them to slime!
- Spread the word; make them hear!
- They are not immune!
- They will hear the truth!
Retreating
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- Run, run, run!!!
- Visceroids! Look out!
- The Tiberium will protect us!
- Our mission has failed!
