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Tiberium trooper

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Tiberium Trooper
  • Basic
  • Upgrade with Cybernetic Legs
Unit
Affiliation

CNCKW Marked of Kane logo Marked of Kane

Role

Elite Infantry

Armament

Liquid Tiberium Sprayer

Tier

2

Properties
Hit points

300 per squad member

Armour type

Heavy (5% Cannon, 50% Rocket, 75% Grenade, 100% Gun, 100% Sniper)

Production
Cost

$900

Build time

0:09

Produced by

Hand of Nod

Requires

Operations Center

Hotkey

F5

Combat
Squad size

6

Ground attack

27 per squad member (Grenade)

Cooldown

Continuous, 1 second delay in switching between targets

Speed

40

Attack range

300

Function
Upgrades

CNCKW Cybernetic Legs Cameo Cybernetic legs

Abilities

CNCTW Nod Call for Transport Cameo Call for transport

Notes

Liquid Tiberium Sprayer slows down targeted units

Liquid death online.
- Tiberium Troopers being summoned
CNCKW Tiberium Trooper Cameo
KW Tiberium Trooper Symbol

Tiberium Troopers are infantry used exclusively by the Marked of Kane in Kane's Wrath.

Background

These units are the result of research from Doctor Alphonse Giraud, who "defected" from GDI. Wearing what appears to be powered armor similar to the Black Hand, these infantry are not equipped with flame weaponry, but instead, use an advanced version of the chemical sprayer, and require that an operations center be set up before deploying.

The mixture sprayed from their tank can melt anything and has the passive effect of slowing down anything it touches. In this vein, they appear to be a throwback to the chem warriors of the First Tiberium War. Within the Marked of Kane, they replace the Black Hand soldiers in their combat roles, specializing in anti-infantry operations and clearing garrisoned buildings. Tiberium troopers have undergone significant (in comparison with the rest of the Brotherhood) Tiberium and cybernetic enhancement, and can be further upgraded with cybernetic legs, significantly increasing their speed. Naturally, their suits also allow them to walk into Tiberium fields without taking any damage.

Despite their impressive abilities, Tiberium Troopers have shortcomings. First, they lack durability compared to armoured units especially the ones that have anti- infantry machine guns. Additionally, their tiberium weapons, while devastating against infantry, do little damage to vehicles, though they can slow vehicles down with their tiberium spray, and are less effective against structures than the Black Hand's flame weaponry. Finally, aircraft such as the Hammerhead prove very effective when dealing with Tiberium troopers. However, Marked of Kane commanders do find the increase in speed provided by the Cybernetic Legs upgrade to be very useful and the Tiberium Troopers are generally considered to be a specialised anti-infantry unit capable of clearing out buildings, the only unit that can do so for the Marked of Kane.

The Tiberium Trooper is not seen in the Fourth Tiberium War having been replaced by the High Confessor.

Abilities

CNCTW Nod Call for Transport Cameo
Call for transport If an Air Tower is deployed, Tiberium Troopers can call in a Marked of Kane Transport for pickup for a small fee of $200. This ability has a 2 minute cooldown (Ctrl+A).

Upgrades

CNCKW Cybernetic Legs Cameo
Extensive research into cybernetic limbs has yielded enhanced actuators that provide Marked of Kane Tiberium Troopers with twice as much speed as they had before (Ctrl+A). Purchasable at Marked of Kane Secret Shrine $1000 and takes 0:30 to research.

In Game Unit

The Tiberium Troopers replace the Black Hands for the Marked of Kane. They have tough armor and anti-infantry liquid Tiberium throwers which are strong against structures and infantry. They can also clear garrisoned buildings. Their only upgrade, Cybernetic Legs, allows them to be fast enough to keep up with friendly units, hunt enemy units and to do a quick retreat if the enemy is too strong. They can also call in a Carryall to pick them up and transport them.

Assessment

Advantages

  • Very effective anti-infantry unit
  • Strong against structures
  • Can clear garrisoned buildings in an instant
  • Can slow down vehicles
  • Extremely dangerous if garrisoned inside a Redeemer
  • Cybernetic Legs increase movement speed
  • Unaffected by Tiberium
  • Longer range than their Black Hand cousins

Disadvantages

  • Rather weak against vehicles
  • Vulnerable to anti-infantry units (Guardian APCs, Raider Buggies, etc.) and heavier vehicles
  • Only available at Tier 2
  • Slowed vehicles can still crush them
  • Available in Marked of Kane only
  • Chemical weapons does lower damage than flamethrowers

Quotes

Creater

  • Tiberium trooper ready!
  • Liquid death online!

Select

  • We hear the call!
  • Strength in Tiberium!
  • Worship the green!
  • The power is ours!
  • Tiberium trooper!
  • Kane's will be done!
  • Our tank is yours!
  • Their resource; our weapon.

Moving

  • We move!
  • Onward to glory!
  • Terror sweep the land!
  • The crystal move with us!
  • Forward!
  • For Kane!

Garrisoning Structure

  • We should rain death from here!
  • Inside!
  • It should be Kane's!

Attacking

  • Leave 'em the ash!
  • Feel the power!
  • Suffer!
  • Cleansing!
  • Engaging!
  • Tank online!
  • Scum!
  • Baptize these heretics!
  • They will scream!

Clearing Garrisoned Structure

  • Clean this structure!
  • Drown 'em!
  • The crystal finds all!
  • No escape!
  • Clean these walls!

Move to Attack

  • Advance and purify!
  • The time has come!
  • In the name of Kane!
  • We will clean 'em all!
  • Let the massacre begin!

In combat

  • Eliminate the weak!
  • Engaged!
  • None will live!
  • The suffering continues!
  • The crystal cleans all!

Retreating

  • If we must!
  • We will return!
  • If Kane deems so!

When suppressed

  • Protect the tank!
  • Cover!
  • Down!
  • We cannot fail!

Other

  • Tiberium tanks full.
  • Our ears are open.
  • Tell us; we'll listen.
  • Tiberium is our ally.
  • Getting there...
  • Obeying Kane's commands.
  • Seeking new disciples.
  • Only the Chosen may continue.
  • Reduce them to slime!
  • Spread the word; make them hear!
  • They are not immune!
  • They will hear the truth!
  • Run, run, run!!!
  • Visceroids! Look out!
  • The Tiberium will protect us!
  • Our mission has failed!

Gallery

Videos

Trivia

  • Their Tiberium spray can damage Scrin, even capable of clearing structures garrisoned by Buzzers. However, Scrin is supposed to benefit from such weaponry due to their attachment to Tiberium.
  • Tiberium spray weaponry had already been introduced during First Tiberium War, as the Venom Chemical Sprayer in Renegade.

References

Unit intel

CNC3 Nod Logo Brotherhood of Nod Third Tiberium War Arsenal CNC3 Nod Logo
&
KW gameicon
KW gameicon

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