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Tick tank

From Command and Conquer Wiki

Tick tank
Unit
Affiliation

Nod

Role

Main Battle Tank

Armament

90mm APDS cannon

Protection

Light tank plating

Properties
Hit points

350

Production
Cost

800

Produced by

Weapons Factory

Combat
Ground attack

36 (AP warhead)

Cooldown

50 frames

Speed

6

Attack range

6.75

Sight range

5

Function
Abilities

Deploys into a more durable, but immobile, turret

The Tick tank was Nod's main battle tank during the Second Tiberium War. It had lighter armament and protection than GDI's contemporary tank-analogue, the Titan.

The Tick had a front-mounted entrenchment tool. When entrenched the hull assumed a vertical position with the front burrowed into the ground. The tank was immobilized but benefited from greater protection. The turret shifted to the rear of the hull, which was now the vehicle's highest point. The tank's main gun could not fire while burrowing and unburrowing. The tank could not burrow in all terrain. Many Nod commanders used the Tick Tank's burrowing ability to create makeshift and flexible anti-tank turrets.

The Tick was replaced by the Scorpion tank after the Second Tiberium War.

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Tanks
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