Tomahawk launcher
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| Tomahawk Launcher | |
|---|---|
| | |
| Unit | |
| Affiliation | |
| Role |
|
| Armament |
Tomahawk missiles |
| Protection |
Low |
| Properties | |
| Hit points |
180 |
| Armor type |
Truck Armor |
| Production | |
| Cost |
|
| Build time |
0:20 |
| Produced by |
|
| Requires | |
| Hot key |
T |
| Combat | |
| Ground attack |
150 (Explosion) |
| Speed |
30 (25 if badly damaged) |
| Attack range |
350 |
| Sight range |
180-200 |
| Function | |
| Add-ons | Scout Drone Battle Drone Hellfire Drone |
| Upgrades | Advanced Training |
| Notes | |
| |
| “ | Long-range ballistics. - Tomahawk Launcher | ” |
The Tomahawk Launcher was the long-range siege weapon of choice for the USA during the conflict with the GLA.
Contents |
Background
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| “ | Preparing launch cycle. - Tomahawk Launcher preparing to fire. | ” |
Upgrades
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Drones
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| “ | Cruise missiles ready. - Tomahawk | ” |
| Scout Drone | The Scout Drone simply fed battlefield information to the vehicle crew, increasing their sight range and revealing nearby stealthed units. Costs $100. | |
| Battle Drone | The Battle Drone was armed with a small machine gun to defeat enemy infantry, and could also repair its parent vehicle. Costs $300. | |
| Hellfire Drone | The Hellfire Drone, available in Zero Hour, fired a small but surprisingly powerful missile against enemy ground units. Costs $500. |
Important Note: Drones can be further upgraded with Drone Armour.
Structure-specific
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| Advanced Training | Allowed Tomahawk launcher, along with all other USA units gain veteran status twice as fast. | Purchasable at any Strategy Center for $1500 |
Game-Play
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Tactics
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| “ | Preparing launch cycle. - Tomahawk Launcher preparing to fire on the enemy. | ” |
The Tomahawk Launcher was useful for breaking through enemy defenses and pounding buildings from a distance. Thinly armored, it required protection at all times. The Tomahawk could also be used to support armor by firing on enemy tanks from a distance. Although fast-moving units could outrun the missile, tanks could not. In addition, the missile had a small but significant area blast. If the conditions are desperate enough, the Tomahawk Launcher can also take on the role of an anti-air weapon by launching a missile at aircraft while taking off. The Tomahawk launcher has the farthest range of all land based siege weapon employed in the conflict, and with its homing properties, gives the USA a huge advantage on the battlefield.
Counters
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| “ | Tomahawk missiles online. - Tomahawk | ” |
The Tomahawk Launcher itself had very weak armor, vulnerable to almost everything, and it had no protection at all against aircraft. The missile could be shot down by anti-aircraft weapons, although such weapons had to be concentrated, as the missile was fast-moving and extremely armored, even above USA's Raptor. Therefore a Gatling Tank would meet its doom from these.
As with all artillery units used in the GLA conflict, it was unable to fire upon targets at close range, so if a unit such as a Battlemaster managed to get within its minimum range it would be reduced to scrap metal. The homing capability and fire-on-the-move facility can reduce these threat. Any armor neutralizing tactic and gizmo (up until Neutron shells or Hijacker) can be used effectively to it.
Assessment
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Pros
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- Missiles are fast and home into their targets.
- Search-And-Destroy Strategy greatly increases range.
Cons
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- USA's ONLY artillery as well as long-range support vehicle.
- Slow-moving and has poor armour, like most artillery.
- Helpless against aircraft if not escorted with avengers.
- Not used by Townes.
- Missile can in intercepted by air defenses or disrupted by ECM Jamming
Selected Quotes
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| “ | Long range ballistics - When selected | ” |
| “ | Tomahawk systems online - When selected | ” |
| “ | Cruise missiles ready - When selected | ” |
| “ | Standing by for coordinates - When selected | ” |
| “ | Missile guidance set - When selected | ” |
| “ | Tomahawk launcher, armed and ready - When selected | ” |
| “ | Updating grid location - When moving | ” |
| “ | We can launch from there - When moving | ” |
| “ | Transporting cruise missile - When moving | ” |
| “ | Coordinates recieved - When moving | ” |
| “ | Warheads in the field - When moving | ” |
| “ | Instructions confirmed - When ordered to attack | ” |
| “ | Preparing launch cycle - When ordered to attack | ” |
| “ | Arming cruise missile - When ordered to attack | ” |
| “ | Calculating missile speed - When ordered to attack | ” |
| “ | Adjusting for wind current - When ordered to attack | ” |
| “ | Flight systems activated - When ordered to attack | ” |
| “ | Too close for ballistics - When ordered to run over | ” |
| “ | Forgo missile sequence - When ordered to run over | ” |
| “ | Aggressive maneuvers - When ordered to run over | ” |
| “ | Ordering Battle Drone - When deploy Battle Drone | ” |
| “ | Assembling Battle Drone - When deploy Battle Drone | ” |
| “ | Waypoint Targeting is Now Avalible - Tomahawk Unused Upgrade Quote | ” |
| “ | Setting Waypoint Path - Tomahawk Using Waypoint Targeting | ” |
| “ | Waypoint Set - Tomahawk Using Waypoint Targeting | ” |
Gallery
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Behind the Scenes
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In real life, cruise missiles are launched from warships, fixed platforms or bombers; one fired from a mobile artillery platform would be very rare. However, due to the size of bombers and ships, which would be too large compared to other units in-game, a mobile artillery platform may have been a choice. Cruise missile is also markedly capable to travel far (hence cruise for the name). As such the missile employed may be more fitted to be classified as top attack armored missile. For comparison, real cruise missile can be observed in the beginning of USA final campaign against Dr Thrax.
Trivia
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Acording to the Tomahawk quotes in the original Generals (as showed in the quotes section), the Tomahawk launcher was supposed to have a Waypoint Targeting upgrade from the USA War Factory, allowing the Tomahawk missile hit multiple targets for each missile round or maybe assisting other tomahawk missiles in flight (like the Patriot Missile Site), but it was removed for unknown reasons, However, this upgrade was reinplemented into the Zero Hour Mod Shockwave.
See Also
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Internal Links
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External Links
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- Tomahawk on Wikipedia.