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Toxin rebel

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Toxin Rebel
Generals Toxin Rebel
Unit
Affiliation

GLA (Dr. Thrax only)

Base unit

Rebel

Role
  • Anti-infantry
  • Clearing garrisoned buildings
Armament

Toxin-sprayer

Protection

Low

Properties
Hit points

120

Armor type

Chemical Rebel Human Armor

Production
Cost

$200

Build time

0:05

Produced by

Dr. Thrax's Barracks

Hot key

B

Combat
Ground attack

8 (10 with Anthrax Gamma) (Poison)

Cooldown

40

Speed

20 (10 if badly wounded)

Attack range

100

Sight range

150-300

Function
Upgrades
CNCG Building Capture Cameo
Capture Building
Anthrax Gamma
Anthrax Gamma
Abilities
CNCG Building Capture Cameo
Capture Building
Clear garrisoned buildings
Notes
  • Strong vs infantry, vehicles
  • Weak vs tanks, buildings
Our toxins will destroy the enemy!
- Toxin Rebel
CNCG ToxinRebel Cameo

Toxin Rebels were Dr. Thrax's own special Rebels who eschewed the iconic AK-47 assault rifle in favor of a toxin-spraying weapon with backpack tank.

Contents

BackgroundEdit

Their toxin-sprayers made them highly effective at eliminating infantry, even those garrisoned in buildings and bunkers. Like normal Rebels they could garrison buildings and be trained to capture neutral and hostile structures at a Barracks.

Toxin Rebels can still be potentially be harmed by their own toxins if traversing through an area that has just been sprayed with poisonous chemicals. However, unlike other Rebels and unupgraded Rangers, they are far more resistant to toxins than other infantry.

AbilitiesEdit

CNCG Building Capture Cameo
Capture Building Allows Toxin Rebel to capture neutral and hostile structures.

UpgradesEdit

Give them their medicine!
- Toxin Rebel
Upgrade all capture building Capture Building Trained Toxin Rebels to capture neutral and enemy buildings. Purchasable at any Barracks for a cost of $1000.
Upgrade gla camouflage Camouflage Toxin Rebels were invisible to the enemy, except when attacking. Not available to Dr. Thrax. Purchasable from any captured baseline GLA Palace for a cost of $1000
Anthrax Gamma Anthrax Gamma Increased Toxin Rebels' damage by 25%. Purchasable at Dr.Thrax's Palace for a cost of $2500.

Game unitEdit

Spray them!
- Toxin Rebel on attack

StrategyEdit

Toxin Rebels were a serious threat to both vehicles and infantry, as they were capable of using Anthrax Gamma and quickly reducing most units to slag or rot. A small group was capable of killing a Construction Dozer rather quickly, and a large mob could become a major headache even to a large group of tanks, especially if there was no anti-infantry support available at hand. They were more than capable of killing most infantry in less than a second. Their ability to clear garrisoned structures made the strategy almost useless. In addition, a Battle Bus loaded with Toxin Rebles along with RPG Troopers was a serious threat to all forces.

CountersEdit

Haiya!
- Toxin Rebel on attack

Units such as Colonel Burton, Jarmen Kell and Pathfinder snipers could often eliminate Toxin Rebels from a safe distance. Anti-infantry vehicles such as the Gatling tank could easily mow down Toxin Rebels and aircraft could attack with impunity. If the player have no access to the Pathfinder, they can use Humvee or any fast, light vehicle. Keep in mind that it's more effective to simply run them over as Toxin Rebels can drain a lot of Humvee's health if only machine gun is used. Toxin Rebels were next to useless against all but the most lightly armored of structures, as the toxins could barely damage them. They were also useless against structures and base defenses.

TriviaEdit

  • Toxin Rebels in the USA 5 mission in Zero Hour have the ability to put Booby Traps.
  • The booby trap ability is actually a glitch, as Toxin Rebels cannot place booby traps. They can still be Camouflaged from the Palace, however.
  • These Rebels are also completely immune to toxins, radiation and microwave weaponry.
  • The Toxin Rebel's toxin sprayers look like a heavily modified flamethrower.
  • Due to how they operate, from our side of the Fourth Wall the Toxin Rebel is a sort of precursor to the Desolator Trooper of Red Alert 3: Uprising and Tiberium troopers of Kane's Wrath, as all three are garrison-clearing troops with similar effects on how they go about dealing with enemy units. The only notable difference is that Toxin Rebels are the only ones that operate as basic infantry; Desolator Troopers are flatly Heavy Infantry and more multipurposed, and Tiberium Troopers fill the role of Black Hand troops.​
  • If the Toxin Rebel is real life then the weak point of the Toxin Rebel would be the backpack tank; shooting it would cause a spill and the toxins would kill the Toxin Rebel.

See AlsoEdit

Gla Global Liberation Army First GLA War Arsenal Gla
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