Turret (Tiberian Dawn)
Talk0
4,075pages on
this wiki
this wiki
| Turret | |
|---|---|
| | |
| Unit | |
| Affiliation | |
| Role |
Static anti-tank defense |
| Armament |
Cannon |
| Production | |
| Produced by |
Construction yard |
| Requires |
Hand of Nod |
| | For the disambiguation page, see Turret |
The Turret was a Nod anti-tank structure of the First Tiberium War. It was a 105mm AP cannon mounted on a concrete pedestal with a 360 degree fire zone, designed to compensate GDI's armour advantage.
Nod switched to the more general purpose Laser turret before the Second Tiberium War.
Game Unit
Edit
In Command & Conquer: Tiberian Dawn, the turret is Nod's ground defense structure although it is biased toward the anti-vehicle role. It may operate without power.
In Command & Conquer: Renegade, two turrets and an Obelisk of Light defend Nod bases in C&C mode. The singleplayer mode also features a gigantic version, called a Shore Defense Cannon, which is guarded by SAM sites.
| ||||||||||||||||||||||||