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"Earl also confirmed that a new command and conquer game is in the works and is Pretty far out"Read more >
Aiming to better align for quality and cost-efficiency in the third-person action category, Electronic Arts is moving to a globalized approach for its Visceral Games label, says general manager Nick Earl, who is helming the effort.
Since the success of the Dead Space brand, Visceral's own alignment has received a lot of EA's focus; Earl told Gamasutra earlier this year that Visceral wanted to tightly focus on a signature type of action title, aiming for a "rough estimate" of one title per year.
The studio itself, formerly part of EA Redwood Shores, received its own brand identity as something of a reward for its headway into the often-fraught arena of original IP, and now EA wants to keep that train moving by including other studios among the …Read more >