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V3 rocket launcher

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RA2 GameiconYR Gameicon
RA2 GameiconYR Gameicon
V3 Rocket Launcher
V3Rocket RA2 Game1



Rocket artillery


V3 rocket





Tech level


Hit points


Armour type




Build time


Produced by

Soviet War Factory


Radar Tower

Ground attack






Attack range

18 (minimum 5, 3 in RA2)

Sight range


Elite upgrade

Increased strength, firepower, rate of fire, self-healing

Sending air mail!
- V3 Rocket Launcher
RA2 V3 Launcher Icons
RA2 V3 Launcher Veteran Icons

The V3 Rocket Launcher is a long-range artillery piece, employed by the Soviets during Third World War and the Psychic Dominator Disaster. It is an improved version of the V2 rocket launcher, which was used to great effect during the previous war, and similarly, was an attack-only vehicle that fired extremely powerful projectiles.


The V3 rocket launchers are essentially cargo trucks with modifications that allowed them to fire V3 missiles at distant targets. They were created to be a cheap and easily deployed missile platform that would make V3 attacks a viable option on American soil.

Deployment history

The V3 launchers were widely used in the Soviets' invasion of the United States. A squad of them were deployed to besiege New York City in the beginning and was responsible for the destruction of the Statue of Liberty. They had since been seen in every Allied mission as they attempt to dislodge Allied positions, often without success.

RA2Sovietlogo The following is based on the Soviet campaign for Red Alert 2 and some details might contradict canon.

In the non-canon Soviet campaign, the V3 launchers were first deployed by the Soviet commander during the attack on New York to take out Allied structures scattered around the city. It remained to be a valuable weapon in the commander's arsenal for the rest of the campaign.


Of all the main siege units, the V3 has by far the longest range and damage per shot. An elite V3 can obliterate most structures in one to four shots, and mass groups of them can overwhelm all but the most overtly reinforced base defenses, especially since they are the only primary land based siege unit capable of firing upon the Grand Cannon from outside its range. V3's have no problem shooting targets at different elevations (higher or lower ground).


Not too close, please!
- V3 Launcher Driver

It has little ability to protect itself at close range and with no real armor can be destroyed very quickly by pretty much anything that can fire on it. Due to improvements in digital targeting technology (and by lack of speed produced by rocket booster) by the time of the Third World War it was possible for the rockets to be shot down while in flight making it possible for IFVs, Patriot missiles, Gatling based weapons and rogue flak weaponry to protect a targeted building from it. Interestingly the missiles employed a ballistic trajectory, not a conventional launch-level-dive attack, which in effect lengthens the delivery time allowing AA defenses to mow down the missiles before reaching the target. However, V3 launchers were usually deployed in numbers, so it is a rare occasion not to see at least one missile hits.

Against a significant number of AA defenses, however, it is unlikely any missiles will reach their targets.

To solve this, it is wise to escort V3 rocket launchers using Apocalypse tanks. For example, the V3 rocket launcher covers a large area while Apocalypse tanks protects the V3 rocket launcher from mass enemy air units and covers the V3 rocket launcher's blind spot. Kirov Airships can also be used to distract anti-air units and defenses.


There is a glitch in V3's flying mechanics. When a group of V3 launchers is shooting at a single target, it is possible that a single V3 rocket may deviate from the target, keep flying upward until it leaves the theater screen, clearing some area from its fog of war. This may have something to do with V3 missile stacking limits.

There is also another glitch that happens when a V3 is ordered to attack any target within its range, provided that the V3 isn't facing the target's direction. At the exact moment the V3 faces towards the target (the rocket isn't launched yet), order the V3 to to anywhere (even to the edge of the map) and let it stop there. The V3's rocket will automatically launch and the missile will head towards the target and even leaves the theater screen. If the V3 is facing the opposite direction where the target is, the rocket will turn and still head for it.


Soviet time travel improved the V-3 further by deploying the V4 launcher in the War of the Three Powers, which combined the missile trajectory of the V-3 and the V-2's characteristic of enemy AA being unable to shoot down the launched missile.



  • Great building destroyer.
  • Outranges all of the base defenses.
  • Powerful in numbers.
  • Causes splash damage.
  • Cheaper and available earlier than the Allied Prism tank. ($800)
  • The only primary land based siege capable of firing upon the Grand Cannon from outside its range.
  • Capable of squishing infantry.
  • Extremely powerful when Elite, causing the rocket to explode violently and take down structures in one hit and base defenses in a few hits.


  • Fragile. Even a single Harrier is enough to destroy one.
  • Cannot attack aircraft.
  • Slow moving.
  • Unable to protect itself at close range (blind spot).
  • Splash damage can harm friendly units.
  • Launched missiles are slow and can be shot down by AA defenses unless deployed in numbers.
  • Not as accurate as the Allied Prism Tank.
  • Vulnerable to mind-control.
  • Cannot defend itself, requires escorts.
  • Useless against fast moving targets.
  • Makes a unique sound when moving, that allows enemy commanders to be aware of their presence.

Selected Quotes

Ready for launch
- When selected
Armed for destruction
- When selected
Rockets fueled and ready
- When selected
V3 launch unit
- When selected
Let's keep our distance
- When selected
Advancing to new location
- When moving
Moving to new launch site
- When moving
Not too close, please!
- When moving
- When moving
Missile launch confirmed!
- When ordered to attack
Trajectory set
- When ordered to attack
We have ignition!
- When ordered to attack
Sending air mail!
- When ordered to attack
Warhead primed!
- When ordered to attack



  • The V3 driver's voice is similar to the GLA Bomb Truck from Generals and Zero Hour.
  • In reality, since the V2 was a German V-weapon, known in the original German as Vergeltungswaffen, the V3 was a supergun designed to fire on Allied cities in WW2.
  • In the cutscenes the V3 Launchers are played by real life SA-2 SAM missle launcher vehicles,
  • In Russian version the V3 Launchers is called Луна-3 (Moon-3).
RA2Sovietlogo Soviet Third World War Arsenal RA2Sovietlogo

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