Vulcan cannon
From Command and Conquer Wiki
| Vulcan Cannon
(Component tower add-on) | |
|---|---|
| Structure | |
| Affiliation | |
| Role |
Base defense |
| Armament |
Vulcan tower cannon |
| Properties | |
| Hit points |
0 |
| Armor type |
Wood |
| Production | |
| Cost |
150 |
| Requires |
|
| Combat | |
| Ground attack |
Multiple small arms |
| Attack range |
6 |
| Sight range |
7 |
The Vulcan cannon is a hydraulically, pneumatically, or electrically driven, six-barreled, air-cooled, electrically fired Gatling-style gun with an extremely high rate of fire. While varying in caliber, their main role is essentially the same - delivery of massive amounts of firepower in a short amount of time. To this end each of the barrels is outfitted with its own firing chamber, permitting continuous fire without overheating.
In service ever since the First Tiberium War, it has been an integral part of weapon arsenals of all factions in varying calibers and forms (including a short-lived personal chaingun). It was, for example, mounted in A-10 Thunderbolts. In the Second Tiberium War it has been the basic anti-infantry weapon of the GDI component towers, Wolverines, as well as being used on several converted automobiles of the Forgotten. Some of the mutants opted to use them while on foot, and some continue to (eg. the Mutant Marauders).
This gun is highly effective against infantry, killing them in only a few volleys of shells, but not as effective against heavily armored vehicles and infantry, such as cyborgs, due to their heavy armor. The rounds used by Vulcan cannons are more than sufficient to shatter plexiglass and light armor, thus giving it some use against lightly armored vehicles such as Nod Buggies and Recon Bikes.
