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War miner

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War Miner
RA2 War Miner
Unit
Affiliation

RA2Sovietlogo Soviet Union

Role

Resource collector

Armament

Machine gun
Cannon (when elite)

Tier

1

Tech level

1

Properties
Hit points

1000

Armour type

Medium

Amphibious

No

Production
Cost

$1400

Build time

0:56

Produced by

Soviet war factory

Requires

Soviet ore refinery

Combat
Ground attack
  • 30 (HARVWH)
  • 50 (when elite) (HowitzerWH)
Cooldown

20 (50 when elite)

Speed

4

Attack range

5,5 (5,75 when elite)

Sight range

4

Function
Parent

Soviet ore refinery

Abilities

Immune to mind control

Elite upgrade

Increased strength, firepower, rate of fire, self-healing

Notes

A free War miner comes with each Soviet ore refinery

Building Soviet economy!
- War miner
RA2 War Miner Icons
RA2 War Miner Veteran Icons

The war miner was the basic Soviet resource gatherer used during the first and second iterations of the Third World War.

Background

Soviet military analysts saw a major problem with the ore truck used during Second World War. It was easy for the Allies to overwhelm them with small groups of infantry wielding anti-tank weapons. Other than trying to run them down, which was not often successful if they were spread out, it had no defensive capabilities. To counter this, the new war miner was equipped with a machine gun to fight off enemy infantry and rogue terror drones. However, it still did not have a decent defense against vehicles and aircraft.

In-game

Only requiring the placement of a machine gun, the war miner has lots of allotted space to stow ore. This difference benefits the Soviets, as their war miner can carry up to 1000 credits (or up to 2000 if assigned to a gem field). However, it is much slower than its Allied counterpart, the chrono miner.

When elite, its machine gun upgrades into a powerful auto-cannon which is effective against tanks, infantry, and structures, and can easily ward off a squadron of GIs or initiates, especially if it finds the powerup crates. Like all heavy vehicles, it can also crush most enemy infantry by driving over them.

War miners are effective against soldiers with mind-control ability, as they are resistant to all forms of mind control,; this includes Yuri Prime.

In general, war miners make better distracting units than Rhino tanks due to their higher health. Because of this, they are less vulnerable to splash damage.

Aftermath

After Soviet time travel that led to the War of the Three Powers, it was replaced by the amphibious Soviet ore collector. This unit had no weapons, but could activate a strong shield around itself. However, the Imperial ore collector couldn protect itself in the same fashion as the war miner could with its kinetic burst gun.

Assessment

Pros

  • Armed, able to easily kill infantry.
  • Can carry double the amount of ore (up to $1000) and gems (up to $2000) than the chrono miner.
  • Can handle lone terror drones.
  • Heavily armoured.
  • Can crush infantry.
  • Deals an appreciative amount of damage to most light vehicles rapidly.
  • Costs $1050 if an Industrial Plant is constructed (while the Soviet ore refinery will cost $1650).
  • Immune to mind control and radiation, making it able to kill Yuri clones and desolators.
  • When elite, it fires a cannon similar to that of the tank destroyer, but not as effective against vehicles, only infantry.
  • Can self-repair.

Cons

  • Can not deal with large vehicle groups due to their low attack power.
  • Still vulnerable to aerial attacks.
  • Slow.
  • Its machine gun is useless against structures without a firepower upgrade.
  • Vulnerable to all hit-and-run attacks from faster and longer-ranged units.
  • Outranged by advanced defensive structures.

See also

Quotes

War miner here
- When selected
Pride of the working class!
- When selected
Building Soviet economy!
- When selected
We are armed!
- When selected
Relocating operations
- When moving and return to refinery
At once, comrade!
- When moving and return to refinery
For Soviet people
- When moving and return to refinery
Serving the cause
- When moving and return to refinery
Da, comrade general
- When moving and return to refinery
Equal share for everyone
- When ordered to harvest
Let's keep the ore moving
- When ordered to harvest
Da, we will need that!
- When ordered to harvest
Looks like good place to mine
- When ordered to harvest
On the attack
- When ordered to attack
Protect the ore!
- When ordered to attack
Take them out!
- When ordered to attack
They pose a threat!
- When ordered to attack
This will show them!
- When ordered to attack

Gallery

Trivia

  • In Mental Omega versions 3.0 and newer, war miners are redesigned to resemble the original concept art.
RA2Sovietlogo Soviet Third World War Arsenal RA2Sovietlogo

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