|Where Satellites Go To Die|
1 vs 1
|Fog of War||
|“|| More spacecraft have crashed on this island than in all science-fiction feature films combined, so we could definitely use it. We strongly advise you to keep moving while engaging the Soviet resistance movement's favorite sweetheart Vera in this particular location, since the Soviets use it to test the reliability of their satellite-decommissioning systems. In other words, watch the skies--it doesn't take our world-leading surveillance systems to know you don't want the Soviets to dump all their space-trash on top of you. |
- Mission briefing
Where Satellites Go To Die is a Commander's Challenge mission where the Futuretech Commander successfully defeated Nikolai Moskvin previously and told Kelly Weaver that he got an unlocked tech, the Tesla Trooper. Commander Vera Belova is up next to defeat him, who wanted vengeance over Mosvkin's defeat. She tells him that her region consists Oil Derricks for the Commander, but has to use cover against the technology his enemy will be using: Mortar Cycles.
In Where Satellites Go To Die, Vera Belova kept coming with Mortar Cycles to defeat FutureTech and the defenders later defeated all the artillery cyclists, but destroying the Soviet War Factory in the eradication of Belova's forces.
Map Used: Mir's Landing
Enemies: Vera Belova
Teams: 1 vs 1
Enemy Strategy: Mass Mortar Cycles and taking Oil Derricks
Par Time: 6:00
Unit Unlock: Mortar Cycle
Unlocked from: [Defense of The Archipelago]]
Main Challenges unlocked by Completion: Symphony of Steel
Side Challenges unlocked by completion: All Guns Blazing
Starting Cash: 10,000
A good air force or naval artillery is good for this mission, as they're not affected by the Orbital Drops. Also prefer Guardian tanks over Multigunner Turrets here (use them for defense only).
Tricky way to get under par time:
Best faction: Empire of the Rising Sun and dojo rush.
Spam wave force artillaries protected by 4 king onies