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|Wolverine Light Assault Walker|
Dual 20mm gatling cannon
Medium (100% Cannon, 75% Rocket, 75% Grenade, 50% Gun, 1% Sniper)
0.4 seconds per burst, 0.25 seconds between bursts
|“|| Damn Wolverines! They took out my brother in 2023!|
- Nod Militant, commenting the Wolverine during Operation "What's Rightfully Ours"
The Wolverine Mk. II is a redesigned and upgraded version of the original Wolverine from the Second Tiberium War and subsequent Firestorm Crisis. It retains the speed, agility and impressive firepower of its predecessor.
With the end of the Second Tiberium War, and the destruction of CABAL that brought an end to the Firestorm Crisis, the use of mechanized walkers in the general military had come into question. Nod had fractured into semi-independent splinter groups following Kane's apparent death, and it seemed that the world would finally know peace. But those in the Steel Talons special technologies division were less certain.
Despite their best efforts, vehicles like the Mammoth Mk. II were decommissioned and sent to the scrapyards to be gutted and have their chassis recycled for use in other things with more immediate function. However, the Steel Talons did manage to save the Titan and the Wolverine, which they upgraded to bring to par with the new decade.
|Call for transport||If an Airfield is deployed, Wolverines can call in a V-35 Ox Transport for pickup for a small fee of $200. This ability has a 2 minute cooldown. (Ctrl+A)|
|AP ammo||Equips the vehicle with AP ammo, increasing damage (Kane's Wrath only) (Ctrl+S).||Purchasable at any Command Post for $2000 and takes 1:00 to research.|
The Wolverine is the basic vehicle unit of the Steel Talons subfaction of GDI. Its speed and agility are perfectly balanced with a high rate of fire to create a lethal killing machine.
Due to its maneuverability, the Wolverine excels at flanking the enemy. It's small enough to go unnoticed by the untrained commander, but packs enough firepower and armor to hold it own in the field. It becomes particularly effective when mixed with Titans and Behemoths; the larger two can handle the larger units and structures while the Wolverine takes care of the soft targets. It's also a deterrent against Commandos, which can singlehandedly decimate an entire army of medium and heavy walkers with powerful explosives.
However, the Wolverine is not limited to the antipersonnel role. Due to its withering rate of fire, it can also take on light vehicles and some of the weaker structures; and when upgraded with Armor-Piercing Ammo, its lethality is increased tenfold.
- Available at Tier 1
- Fairly fast movement speed
- Capable of killing Commandos
- Devastating in groups, especially against infantry
- Can be made even more powerful with the AP ammo upgrade
- Tanks and other anti-vehicle units will weaken or destroy it somewhat easily
- Lacks AA capability making them fall victim to gunships and bombers
- Fairly expensive at 900 credits per Wolverine
- Wolverine ready!
- On the battlefield!
- Systems online!
- Unit ready!
- Wolverine ready!
- At your command!
- Awaiting orders!
- Yes sir!
- Moving out!
- Let get in there!
- Got it!
- Orders received!
- On my way!
- No problem!
- Target aquired!
- Taking 'em out!
- You got it!
- Yes sir!
- Bring the pain!
- Steel Talons rule!
Move to Attack
- Target vector confirm!
- Clear to engage!
- Gun primed!
- Seek and destroy!
- High alert!
- I'm on it!
- Under fire!
- In combat!
- Taking damage!
- Enemy inbound!
- Getting out!
- There too many!
- Taking heavy damage!
- I'm gone...
- We'll be back!
- Steel Talons don't retreat!
- I think I crapped my suit!
- Can somebody hose down my suit?