Zone Trooper (Tiberian Twilight)
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| Zone Trooper | |
|---|---|
| | |
| Unit | |
| Affiliation | |
| Role |
Heavy infantry |
| Armament |
Railgun |
| Protection |
Powered armor suit |
| Tier |
1 |
| Properties | |
| Hit points |
225, 300 (with Medical Training) |
| Production | |
| Cost |
3 CP |
| Build time |
0:10 |
| Requires |
Rank 1 |
| Combat | |
| Ground attack |
Lethal (infantry) |
| Speed |
5 |
| Attack range |
Medium |
| Sight range |
Medium |
| Function | |
| Upgrades |
|
| Abilities |
Sprint |
| “ | Zone Trooper Suited up! - Zone Trooper ready for deployment, Tiberian Twilight | ” |
A similar unit to the original Zone Trooper is available to the GDI Defense Class in Tiberian Twilight.
Contents |
Background
Edit
Although in the Third Tiberium War the Zone Trooper was the pinnacle of GDI Infantry, their role has diminished over the last few years due to advances in Zone Armor technology. The Zone Trooper is now the mainline infantryman of the Global Defense Initiative, equipped with a cannon-based weapon.
In-game
Edit
Zone Troopers use Cannon damage, effective against medium armor such as the Nod Avenger or the Centurion. However, due to wielding a cannon weapon, it cannot target aircraft such as the Venom or the Cobra. Troopers can sprint for a short period of time. Upgrades allow cliff jumping. Having light armor they must stick with the zone enforcers.
Quotes
Edit
- Shut this party down!
- Go down already!